Monday, 18 June 2007

So you wanna be a Boxr?

Quick first-liner: Alice is Lost! has been updated with a second "intro-chapter", and accompanying hidden puzzle. Onwards...

An interesting game concept comes flying out of London's Hackday at the weekend: Boxr. (Shouldn't that be "Boxer?" "No." - web2.0 ed) The idea is basically a "capture the zone" run where teams compete to "tag" an area and then hold on to it (along with as many others as they can) for as long as possible. Each minute an area is owned, you get a point - simple. The fun bit is that each "zone" is a telephone box within a specific area, so running from phone to phone is the order of the day. Get to a phone, ring a number and dial in your ID to Pwn Dat Box!

Fun must ensue when you realise someone's making a call on the box you really need in order to win the game. Can violence be too far away? ("Peg off, Granny. Team 1337ZR needs to make a phone call...") And the game should progress faster and faster as players become increasingly less encumbered by carrying round a huge bag of 10 pence pieces in their pocket/on their back/in a trolley. (Do they still sell phone cards?)

Maybe something like the Payphone Directory could help in terms of getting a list of numbers together... Or maybe you actually only need, say, 5 phone boxes so long as other goals are introduced which force you away from the boxes regularly. Or something.

I guess it'd be easy enough to port the game over to other places - perhaps once the rain clears up, a match in Brighton should be arranged (although satellite images, on Google Maps at least, are a little poor).

(Via Vex Appeal.)

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