Thursday, 10 May 2007

Competition: They think it's all over... It is now!

Well, it looks like my last round of hints did the job - we have a competition winner! The first to figure out what convoluted contortions to go through was Lysithea, so big congrats, global parcel delivery and a strange, monochrome photo to her...

Rather than posting the answer here, I've decided to put up a separate page with details of how to solve it. If you don't want to know, then look away now.

Big thanks to all who entered, and anyone that even had a look at it. Hopefully there'll be another giveaway (less PXC related) some time in the future...

Tuesday, 8 May 2007

Blatant Clue, Blatant. (Competition Time again)

So it looks like my previous assistance didn't help too much. The competition is still on, and sounds like some of you are getting a little desparate now ;)

Firstly, gargantuan sorries for not updating it sooner - those of you running on term times will know how frantic it gets around this time of year. Still, that's no excuse. (Really I've just been playing Super Monkey Ball, but shhhh.)

Secondly, it's time to start giving the game away some more. Reminder: first one to mail me the correct answer (brute forcing it won't count) gets the goodies as promised. Now, I'm not sure which part people are stuck on, so here's a handful of hints: Key order is key. If your collection isn't up to scratch, this site may help. Ignore the middle ground - the edge cases will give you the 'initial' clue, but you may need to fill in the gaps a little.

Practically speaking, if you're not adept with photoshop or the gimp, there's nothing wrong with a little paperwork to get things in line.


Thursday, 3 May 2007

PXC S2 Preview Tomorrow

Following on from the "official announce", ARGNet reports that a Perplex City "preview episode" will hit the web on Friday (tomorrow, at time of writing). Sounds like it might be a way to keep old players ticking over til June, plus a nice introduction to things for newbies.

As details on the way season 2 will work are still pretty scant, this should be interesting to see. Video, I guess, will be used, but the interactive part remains a mystery. In particular, how will it balance individuals vs groupwork? I have much work to do, but will be keeping an eye out tomorrow for sure...